Selection of UMTL Theses
The best way to get an idea about the kind of topics we offer in our group is to have a look at (selected) finished theses topics (but also at the open topics):
Bachelor's Theses
- 2023: The Impact of Avatar Completeness on the Detectability of Hand Redirection in Virtual Reality by Simon Seibert (Advisors: André Zenner & Martin Feick)
- 2022: Triggering Eye Blinks in Virtual Reality by Kristin Ullmann (Advisor: André Zenner)
- 2020: FamilyFlower: an artificial flower to foster distant family connections by Hannah Hock (Advisor: Donald Degraen)
- 2019: "Enable or Disable Gamification?"Investigting the Effect of Choice in a Gamified Setting by Lea Verena Schmeer (Advisors: Pascal Lessel, Maximilian Altmeyer)
- 2017: Exploring Mid-air Interactions for Menu Control in Virtual Reality with regard to Task Performance and User's Preference by Jan Ehrlich (Advisor: Marco Speicher)
- 2017: Development and Evaluation of a Virtual Reality Shopping Experience in a Virtual Apartment by Philip Christopher Hell (Advisor: Marco Speicher)
- 2015: AndroidSmart - An Android framework for sensor data acquisition via Bluetooth by Stephan Just (Advisor: Frederic Kerber)
- 2014: Socialized Club System - Ein gamifiziertes System zur Verbesserung der Kommunikation und der Übersicht in Großraumdiskotheken by Dominic Gottwalles (Advisor: Pascal Lessel)
- 2014: The Trash Game - Ein gamifizierter und crowd-basierter Ansatz zur Motivation bewusster Mülltrennung by Maximilian Altmeyer (Advisor: Pascal Lessel)
- 2014: FrAPP - Framework for Automated Product Placement by Nico Herbig (Advisor: Gerrit Kahl)
- 2013: Concepts, Implementation and Evaluation of spatio-temporal Visualizations of Bushfires by André Zenner (Advisor: Antonio Krüger)
Master's Theses
- 2018: Race time prediction on individual historical training data for hilly and non-hilly courses by Julian Maurer (Advisor: Frederik Wiehr, Florian Daiber)
- 2018: Interactive Technology for Slackline Training by Christian Murlowski (Advisor: Felix Kosmalla, Florian Daiber)
- 2018: Evaluation of Map-Based Menus and Apartment Categories in Online Shops by Nadja Rutsch (Advisor: Marco Speicher)
- 2017: Over There! Visual Guidance in 360-Degree Videos and Other Virtual Environments by Christoph Rosenberg (Advisor: Marco Speicher)
- 2017: Empirical Analysis of Selection-based Text Entry in Virtual Reality by Pascal Ziegler (Advisor: Marco Speicher)
- 2017: Eingabe diskreter numerischer Werte in Virtual Reality by Dominic Gottwalles (Advisors: André Zenner, Frederic Frieß (Centigrade GmbH))
- 2016: Investigating Weight Distribution in Virtual Reality Proxy Interaction by André Zenner (Advisor: Antonio Krüger)
- 2015: Computational Modeling and Prediction of Gaze Estimation Error for Head-Mounted Eye Trackers (Advisor: Florian Daiber, Andreas Bulling)
- 2015: DEPlata - A Digitally Enhanced Planning Table for Rough Factory Layouts by Nico Herbig (Advisors: Frederic Kerber, Pascal Lessel)
- 2014: ClimbSense - Automatic climbing route recognition using wrist-worn inertia measurement units (Advisor: Florian Daiber)
- 2012: OpenIndoorMap - Smartphone-based capture of uninstrumented indoor environments by Frederic Kerber (Advisor: Florian Daiber)