Dr. Donald Degraen
Post-Doctoral Researcher
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Research Interests
Virtual RealityUbiquitous ComputingHuman FactorsFabricationHCIHaptic FeedbackOngoing Theses
- An Evaluation of Plant-Based Devices in the Home (Master, collaboration with Bruno Fruchard and Marc Teyssier)
- A Controller Interface for Haptic Design in VR (Bachelor)
- FloraSanita: a Set of Ubiquitous Ambient Plant Displays to Physicalize Office Activity Data (Master, collaboration with Marc Schubhan)
- Unnamed Prototyping Project (Master, collaboration with Alice Hayes)
- Unnamed Nudging Project (Master, collaboration with Anke Hirsch)
- Unnamed VR Redirection Project (Master, collaboration with André Zenner)
- Unnamed VR Social Interaction Project (Master, collaboration with Tanja Schneeberger)
Finished Theses
- Anna Reindl, A Dynamic Passive Haptic Feedback Device for Texture Interaction in VR (Bachelor)
- Results contributed to a publication at DIS'20
- Hannah Hock, FamilyFlower - an Artificial Flower to foster Distant Family Connections (Bachelor)
- Results contributed to a publication at MUM'21
- Latifa Abdullayeva, Understanding Autonomous Device Behavior in a Social Internet of Things environment through Personality Traits (Master)
- Tobias Sander, Tangible Gamification (Master, collaboration with Max Altmeyer)
- Results contributed to a publication at OzCHI'21
- Marc Schubhan, Hakoniwa: Enhancing Physical Gamification using Miniature Garden Elements (Master)
- Results contributed to a publication at MindTrek'21
- Osama Haroon, Look at those hands, are they small hands? (Master)
- Ziqian 'Charlie' Chen, Human Actuation for Haptics in Virtual Reality (Master, collaboration with Bruno Fruchard)
- Elena Werny, EcoMeal: Gamified Eco-Feedback for food products using a virtual Vegetable Patch (Master)
- Akhmajon Makhsadov, VRySmart: Multipurpose Integration of Smart Devices in Virtual Reality (Master, collaboration with André Zenner)
- Results contributed to a publication at CHI'22
- Ashima Jindal, Influencing Tactile Properties of 3D-printed Artifacts through Spray Painting (Master)
- Fabian Hupperich, MetaReality: Exploring the Possibilities of Dynamic Metamaterials for Visuo-Haptic Texture Perception in Virtual Reality (Master, collaboration with Martin Feick)
- Serdar Durdyyev, Simulating Slipperiness of Ground in Virtual Reality using Everyday Materials (Master, collaboration with Martin Feick)
Courses
Seminars
- SS 2022: Virtual Reality Game Development using a Rock Climbing Treadmill
- WS 2019/2020: Pro-Seminar: Recent Topics in HCI
- WS 2018/2019: Sensing Virtual Reality: Practical Seminar on Dynamic Passive Haptics
- WS 2017/2018: Making Virtual and Augmented Reality great again!
Publications ()
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