Maximilian Altmeyer - Games, Gamification



Scholar Profile

Research Interests

GamificationGamesPersonalization of Gamified SystemsPersuasive TechnologyBehavior Change Support SystemsOlder AdultsCrowdsourcing



Open B.Sc. / M.Sc. Thesis Topics

If you are interested in doing a Bachelor's or Master's thesis in my area of interest, feel free to contact me.

Finished Theses

  • The Encouragement of Walking with Gamified Mobile Applications - Development of a Research Prototype (Finished, Sarah Sterz)
  • Investigating the Effect of a Gamified Public Display to Encourage Physical Activity (Finished, Tobias Sander)

Ongoing Theses

  • Manipulation of the Hard- and Software of a Streamer During Live-Streams (Ongoing, Master)
  • Investigation of Viewer-Types in Gaming Live-Streams (Ongoing, Master)
  • Implicit Assessment of Player Types (Ongoing, Bachelor)
  • The Role of Choice in Bottom-Up Gamification (Ongoing, Bachelor)
  • Bottom-Up vs Top-Down Gamification in an Gamified Staircase Scenario (Ongoing, Master)
  • Shared Game Control and Group Coordination Elements (Ongoing, Bachelor)
  • Get Healthy, Stay Healthy: Investigating Relevant Game Elements for Different Player Types, Contexts and Stages of Change (Ongoing, Bachelor)
  • Silver Cycling: Evaluating the Effectiveness of Persuasive Strategies to Promote Physical Activity among Older Adults (Ongoing, Master)
  • A Serious Game Encouraging Fairness in Duty Planning Processes (Ongoing, Master)

Publications ()