Maximilian Altmeyer - Games, Gamification



Scholar Profile

Research Interests

GamificationGamesPersonalization of Gamified SystemsPersuasive TechnologyBehavior Change Support SystemsOlder AdultsCrowdsourcing



Open B.Sc. / M.Sc. Thesis Topics

If you are interested in doing a Bachelor's or Master's thesis in my area of interest, feel free to contact me.

Finished Theses

  • The Encouragement of Walking with Gamified Mobile Applications - Development of a Research Prototype (Bachelor, Sarah Sterz)
  • Investigating the Effect of a Gamified Public Display to Encourage Physical Activity (Bachelor, Tobias Sander)
  • Silver Cycling: Evaluating the Effectiveness of Persuasive Strategies to Promote Physical Activity among Older Adults (Master, Seyedmostafa Hosseini)

Ongoing Theses

  • Manipulation of the Hard- and Software of a Streamer During Live-Streams (Ongoing, Master)
  • Implicit Assessment of Player Types (Ongoing, Bachelor)
  • The Role of Choice in Bottom-Up Gamification (Ongoing, Bachelor)
  • Users As Game Designers (Ongoing, Master)
  • Shared Game Control and Group Coordination Elements (Ongoing, Bachelor)
  • Get Healthy, Stay Healthy: Investigating Relevant Game Elements for Different Player Types and Stages of Change in the Health Domain (Ongoing, Bachelor)
  • Gamified Ads: Enhancing User Experience and Product Recognition in Online Ads with Gamification

Publications ()