Pascal Lessel

Contact

DFKI GmbH
Saarland Informatics Campus

Mailpascal.lessel@dfki.de
Phone+49 681 85775-5376
Fax+49 681 85775-5007
AddressStuhlsatzenhausweg 3, 66123 Saarbrücken, Germany
RoomD3_4, Room +1.80

Research Interest

  • Games and Gamification
  • Behavior Change Support Systems / Persuasive Technology
  • Crowds and Interaction with Crowds
  • Live-Streaming of Games (e.g., Twitch.tv)

Open Topics for BSc / MSc Theses

I'm open to your suggestions, if they are in my area of interest. More specifically, a good topic fits to one of these categories:

  • "Bottom-up"-Gamification
  • Gamification in everyday life
  • Crowd-sourced games (e.g., games like ChoiceChamber)
  • Improved communication channels between streamer and audience in live streaming scenarios

Furthermore, these more specific theses topics are available (description only available in German):

    Ongoing / Finished Theses / Media Projects Topics

    • The Trash Game - Ein gamifizierter und crowd-basierter Ansatz zur Motivation bewusster Mülltrennung (Finished, Bachelor, Maximilian Altmeyer)
    • Socialized Club System - Ein gamifiziertes System zur Verbesserung
      der Kommunikation und der Übersicht in Großraumdiskotheken (Finished, Bachelor, Dominic Gottwalles)
    • Analyzing Crowd Interaction within a Collaborative Gaming Scenario (Finished, Bachelor, Christian Wolff)
    • To-Do List Applications for Smartphones - Investigating the Current State of the Art and Developing Design Guidelines in a Participatory Design Process (Finished, Bachelor, Christopher Schommer)
    • DEPlata - A Digitally Enhanced Planning Table for Rough Factory Layouts (Finished, Master, Nico Herbig)
    • ExpenseControl - A Gamified, Semi-Automated, Crowd-Based Approach For Receipt Capturing (Finished, Master, Maximilian Altmeyer)
    • Enriched Livestream Experience: Expanding Hearthstone-Livestreams with New Communication Channels (Finished, Bachelor, Alexander Vielhauer)
    • Twitch Plays Hedgewars: A Case Study of the “Twitch Plays”
      Phenomenon (Finished, Master, Matthias Hennemann)
    • "The Encouragement of Walking with Gamified Mobile Applications - Development of a Research Prototype" (Finished, Sarah Sterz)

    • "Neighbourtopia" (Finshed, Media Project, Norine Coenen, Stefanie Lehmann, Alexander Vielhauer)
    • "GymLife" (Finished, Media Project, Philip Hell, Omair Bhatti, Jan Ehrlich)

    • Untersuchung von Bottom-Up in einem Micro-Task-Setup (Ongoing, Master)
    • Long term investigation of Bottom-Up Gamification (Ongoing, Bachelor)
    • Creation of a shared game control video game (Ongoing, Bachelor)
    • Shared Move Control in a Board Game (Ongoing, Bachelor)

    Publications

    Publikationen von Pascal Lessel

    2017

    2016

    2015

    2014

    2013

    2012